

If Blizzard had locked the auditorium and forced BlizzCon's attendees to listen to the Deckard Cain Rap on repeat for three hours, they probably would've emerged in a better mood than they did after the Diablo Immortal announcement. The announcement went over like a brick thrown on Jupiter. It's being developed and published in part by NetEase, a China-based internet services company that publishes Blizzard games (Hearthstone being a prime example) in its home country. Diablo Immortal, as it's called, is set between Diablo 2 and 3. Fans of the isometric demon-hunting series attended BlizzCon 2018 hoping (and kind of expecting) to hear long-awaited news about Diablo 4-or at least an announcement for a remastered version of Diablo 2.īlizzard packed the Anaheim Convention Center, rolled the drums, and finally raised the curtain on…a Diablo mobile game. The weekend is over, and it wasn't a restful one for Diablo enthusiasts. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

This article first appeared on USgamer, a partner publication of VG247.
